But he has proof that manipulation is afoot, at the very least, and the players are being prompted in the direction of Clara, a missing girl presumably of some considerable importance given how much has been made of her so far. ![]() Later, Fredwynn shares the pages he stole from the prompt book with Peter, Janice, and Simone, explaining that the game isn’t just a game, which doesn’t really make things much clearer. The idea of Jejune being a company of elaborate ruses isn’t surprising, but there’s a suggestion here that the Elsewhere Society might not be their adversary but a part of that very same ruse when the Elsewhere commander and his fellows interrupt Janice’s demonstration, the stage manager implies that they were scheduled to come out as part of the show – a moment perhaps triggered early by Fredwynn’s interference. ![]() Posing as an intern, he sees Janice’s descent into her own virtual memories, which is apparently a combination of VR and social media stalking – sounds about right. He interrogates a theatre staffer who directs him to a production office, where he finds a prompt book and the stage manager. Speaking of Janice’s episode, we see the connections to it in Dispatches From Elsewhere Episode 4, as Fredwynn witnesses a woman hand Octavio an envelope and then calls Janice to tell her to swipe it. He’s locked in a closet and subsequently escapes, unaware of what’s going on elsewhere in Janice’s episode. He’s determined to discover the truth and to do so alone he isn’t interested in where his teammates are, or if they’re coming to rescue him, and is seemingly used to being on his own. When Octavio discovers Fredwynn in the back of his limo, one of his bodyguards refers to him as a “hardcore”, someone who takes the game too seriously, which seems a fair assessment to me. Where Janice’s internal dilemma was the sudden absence of companionship, Fredwynn’s is the inability to find and maintain companionship because of that all-consuming desire to know, to understand, to figure out the rules of “the game” between the Jejune Institute and the Elsewhere Society that he believes he’s playing. As ever, Octavio himself introduces us to Fredwynn and his obsession, his need to feel “okay” through the fervent pursuit of mysteries to solve, conspiracies to unravel, things to purchase and own.
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